EGSnrc C++ class library  Report PIRS-898 (2021)
Iwan Kawrakow, Ernesto Mainegra-Hing, Frederic Tessier, Reid Townson and Blake Walters
Public Member Functions | Protected Member Functions | Protected Attributes | Static Protected Attributes | List of all members
EGS_ConeStack Class Reference

A cone stack. More...

#include <egs_cones.h>

Inheritance diagram for EGS_ConeStack:
EGS_BaseGeometry

Public Member Functions

 EGS_ConeStack (const EGS_Vector &Xo, const EGS_Vector &A, const string &Name)
 
void addLayer (EGS_Float thick, const vector< EGS_Float > &rtop, const vector< EGS_Float > &rbottom, const vector< string > &med_names)
 
int medium (int ireg) const
 
bool isInside (const EGS_Vector &x)
 
int isWhere (const EGS_Vector &x)
 
int inside (const EGS_Vector &x)
 
bool isRealRegion (int ireg) const
 
int howfar (int ireg, const EGS_Vector &x, const EGS_Vector &u, EGS_Float &t, int *newmed=0, EGS_Vector *normal=0)
 
EGS_Float hownear (int ireg, const EGS_Vector &x)
 
int getMaxStep () const
 
const string & getType () const
 
void printInfo () const
 
int nLayer () const
 
void shiftLabelRegions (const int i, const int index)
 
- Public Member Functions inherited from EGS_BaseGeometry
 EGS_BaseGeometry (const string &Name)
 Construct a geometry named Name. More...
 
virtual ~EGS_BaseGeometry ()
 Destructor. More...
 
bool isConvex () const
 Is the geometry convex? More...
 
virtual EGS_Float howfarToOutside (int ireg, const EGS_Vector &x, const EGS_Vector &u)
 
virtual EGS_Float getVolume (int ireg)
 Calculates the volume of region ireg. More...
 
virtual EGS_Float getBound (int idir, int ind)
 Returns region boundaries in direction determined by idir. More...
 
virtual int getNRegDir (int idir)
 
int regions () const
 Returns the number of local regions in this geometry. More...
 
virtual int computeIntersections (int ireg, int n, const EGS_Vector &x, const EGS_Vector &u, EGS_GeometryIntersections *isections)
 Calculates intersection distances to region boundaries. More...
 
void setMedium (const string &Name)
 Set all regions to a medium with name Name. More...
 
void setMedium (int start, int end, const string &Name, int delta=1)
 Set every delta'th region between start and end to the medium named Name. More...
 
void setMedium (int imed)
 Set all regions to a medium with index imed. More...
 
void setMedium (int istart, int iend, int imed, int delta=1)
 Set every delta'th region between start and end (inclusive) to imed. More...
 
void setMedia (EGS_Input *inp)
 Set the media in the geometry from the input pointed to by inp. More...
 
bool hasRhoScaling () const
 Does this geometry object have a mass density scaling feature? More...
 
virtual EGS_Float getRelativeRho (int ireg) const
 Get the relative mass density in region ireg. More...
 
virtual void setRelativeRho (int start, int end, EGS_Float rho)
 Set the relative mass density in regions. More...
 
virtual void setRelativeRho (EGS_Input *)
 Set the relative mass density from an user input. More...
 
EGS_Float getMediumRho (int ind) const
 
virtual void setApplication (EGS_Application *app)
 
bool hasBScaling () const
 Does this geometry object have a B field scaling feature?
 
virtual EGS_Float getBScaling (int ireg) const
 Get the B field scaling factor in region ireg.
 
virtual void setBScaling (int start, int end, EGS_Float bf)
 Set the B field scaling factor in regions. More...
 
virtual void setBScaling (EGS_Input *)
 Set the B field scaling factor from an user input. More...
 
const string & getName () const
 Get the name of this geometry. More...
 
void setDebug (bool deb)
 Turn debugging on. More...
 
void setName (EGS_Input *inp)
 Set the name of the geometry from the input inp. More...
 
void setBoundaryTolerance (EGS_Input *inp)
 Set the value of the boundary tolerance from the input inp. More...
 
void setBoundaryTolerance (EGS_Float tol)
 Set the value of the boundary tolerance from argument.
 
virtual bool hasBooleanProperty (int ireg, EGS_BPType prop) const
 Is the boolean property prop set for region ireg ?
 
virtual void setBooleanProperty (EGS_BPType prop)
 Set the boolean properties of the entire geometry to prop. More...
 
virtual void addBooleanProperty (int bit)
 Add a boolean property for the entire geometry by setting the bit'th bit. More...
 
virtual void setBooleanProperty (EGS_BPType prop, int start, int end, int step=1)
 Set the boolean properties of every step'th region between start and end (inclusive) to prop. More...
 
virtual void addBooleanProperty (int bit, int start, int end, int step=1)
 Add a boolean property to every step'th region between start and end (inclusive) by setting the bit'th bit. More...
 
int ref ()
 Increase the reference count to this geometry. More...
 
int deref ()
 Decrease the reference count to this geometry. More...
 
EGS_Float getBoundaryTolerance ()
 Get the value of the boundary tolerance.
 
virtual void getNumberRegions (const string &str, vector< int > &regs)
 Get a list of all the regions labeled with a number.
 
virtual void getLabelRegions (const string &str, vector< int > &regs)
 Get the list of all regions labeled with str.
 
virtual const string & getLabelName (const int i)
 Get the name of the i-th explicit label in the geometry.
 
virtual int getLabelCount ()
 Get the number of explicit labels in the geometry.
 
int setLabels (EGS_Input *input)
 Set the labels from an input block.
 
int setLabels (const string &inp)
 Set the labels from an input string.
 

Protected Member Functions

void resize ()
 
void clear (bool)
 
int isWhere (int il, const EGS_Vector &x)
 
- Protected Member Functions inherited from EGS_BaseGeometry
virtual void setMedia (EGS_Input *inp, int nmed, const int *med_ind)
 Set media. More...
 

Protected Attributes

EGS_Vector xo
 
EGS_Vector a
 
int nl
 
int nltot
 
int nmax
 
bool same_Rout
 
EGS_Float Rout
 
EGS_Float Rout2
 
EGS_Float * pos
 
int * nr
 
int * flag
 
EGS_SimpleCone *** cones
 
- Protected Attributes inherited from EGS_BaseGeometry
int nreg
 Number of local regions in this geometry. More...
 
string name
 Name of this geometry. More...
 
short * region_media
 Array of media indeces. More...
 
int med
 Medium index. More...
 
bool has_rho_scaling
 Does this geometry have relative mass density scvaling? More...
 
EGS_Float * rhor
 Array with relative mass densities. More...
 
bool has_B_scaling
 Does this geometry has B field scaling factor? More...
 
bool has_Ref_rho
 
EGS_Float * bfactor
 Array with B field scaling factors. More...
 
EGS_Float rhoRef
 Reference density for B field scaling. More...
 
int nref
 Number of references to this geometry. More...
 
bool debug
 Debugging flag. More...
 
bool is_convex
 Is this geometry convex? More...
 
EGS_BPType bproperty
 A bit mask of boolean properties for the entire geometry. More...
 
EGS_BPType * bp_array
 An array of boolean properties on a region by region basis. More...
 
EGS_Float boundaryTolerance
 Boundary tolerance for geometries that need it.
 
EGS_Float halfBoundaryTolerance
 
vector< labellabels
 Labels. More...
 
EGS_Applicationapp
 The application this object belongs to.
 

Static Protected Attributes

static string type = "EGS_ConeStack"
 
- Static Protected Attributes inherited from EGS_BaseGeometry
static int error_flag = 0
 Set to non-zero status if a geometry problem is encountered.
 

Additional Inherited Members

- Static Public Member Functions inherited from EGS_BaseGeometry
static int findRegion (EGS_Float xp, int np, const EGS_Float *p)
 Find the bin to which xp belongs, given np bin edges p. More...
 
static int nMedia ()
 Get the number of media registered so far by all geometries. More...
 
static const char * getMediumName (int ind)
 Get the name of medium with index ind. More...
 
static int addMedium (const string &medname)
 Add a medium or get the index of an existing medium. More...
 
static int getMediumIndex (const string &medname)
 Get the index of a medium named medname. More...
 
static EGS_BaseGeometrycreateGeometry (EGS_Input *)
 Create a geometry (or geometries) from a given input. More...
 
static EGS_BaseGeometrycreateSingleGeometry (EGS_Input *inp)
 Create a single geometry from the input inp. More...
 
static void clearGeometries ()
 Clears (deletes) all geometries in the currently active geometry list. More...
 
static EGS_BaseGeometrygetGeometry (const string &Name)
 Get a pointer to the geometry named Name. More...
 
static EGS_BaseGeometry ** getGeometries ()
 
static int getNGeometries ()
 
static string getUniqueName ()
 Get a unique geometry name. More...
 
static void describeGeometries ()
 Describes all existing geometries. More...
 
static void setActiveGeometryList (int list)
 Set the currently active geometry list. More...
 
static int getLastError ()
 
static void resetErrorFlag ()
 

Detailed Description

A cone stack.

The EGS_ConeStack class models a series of layers divided into conical segments stacked together to form a potentially complex geometrical structure as shown in the following figure.

cones3.png
A cone stack

Each layer may have a different set of arbitrary number of cones with different opening angles and apexes, including cylinders (which are just special cases of cones). There can be an arbitrary number of layers in a cone stack. The only restriction is that all cones in a stack must have the same axis. A cone stack is defined using the following set of keys:

library = egs_cones
type = EGS_ConeStack
axis = Ox, Oy, Oz,  ax, ay, az
:start layer:
    input defining a layer
:stop layer:
...
:start layer:
   input defining a layer
:stop layer:

The input to the axis key defines the axis of all cones as a position (Ox,Oy,Oz) and direction (ax,ay,az). Note that the position also defines the position of the top plane of the first layer in the stack. There can be an arbitrary number of :start layer: :stop layer: sections each defining one layer in the stack in sequence. The input needed to define a layer is

thickness = thickness of the layer
top radii = list of the top cone radii
bottom radii = list of the bottom cone radii
media = list of media names, one for each region

The meaning of the thickness key should be clear. There must be exactly the same number $n$ of inputs to the other 3 keys defining $n$ regions filled with the media specified in the media key. Note that the radii must be given in increasing order. Note also that the cone stack is the only geometry type that must define its media, for all other geometry types media definition can be done either within the definition of the geometry or "from the outside", i.e. by some other composite geometry using this geometry as one of its components.

Sometimes the bottom radii of the cones in a layer can be the same as the top radii of the cones in the next layer (e.g. when defining the flattening filter of a medical linear accelerator). In such cases, the top radii key can and should be omitted and the geometry will automatically take the radii from the previous layer. This has the added advantage of speeding up the region finding algorithm: if the top radii of a layer are the same as the bottom radii of the previous layer, one does not need to search for the new cone region when the boundary between layers is crossed but can simply use the cone region from the previous layer.

A cone stack is useful, for instance, for defining the upper portion of the treatment head of medical linear accelerators. Examples can be found in photon_linac.geom, car.geom and rz1.geom example geometry files.

A simple example:

:start geometry definition:
    :start geometry:
        library = egs_cones
        type = EGS_ConeStack
        name = my_conestack
        axis = 1.2417 0 0 -1 0 0
        :start layer:
            thickness = 0.0417
            top radii = 0.
            bottom radii = 0.0858
            media = water
        :stop layer:
        :start layer:
            thickness = 0.1283
            top radii = 0. 0.0858
            bottom radii = 0.3125 0.35
            media = air water
        :stop layer:
        :start layer:
            thickness = 0.2217
            bottom radii = 0.3125 0.35
            media = air water
        :stop layer:
        :start layer:
            thickness = 2.05
            top radii = 0.050 0.3125 0.35
            bottom radii = 0.050 0.3125 0.35
            media = water air water
        :stop layer:
    :stop geometry:

    simulation geometry = my_conestack

:stop geometry definition:
egs_conestack.png
A simple example with clipping plane 0,0,1,0

Definition at line 1461 of file egs_cones.h.


The documentation for this class was generated from the following files: