EGSnrc C++ class library  Report PIRS-898 (2021)
Iwan Kawrakow, Ernesto Mainegra-Hing, Frederic Tessier, Reid Townson and Blake Walters
egs_line_shape.h
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1 /*
2 ###############################################################################
3 #
4 # EGSnrc egs++ line shape headers
5 # Copyright (C) 2015 National Research Council Canada
6 #
7 # This file is part of EGSnrc.
8 #
9 # EGSnrc is free software: you can redistribute it and/or modify it under
10 # the terms of the GNU Affero General Public License as published by the
11 # Free Software Foundation, either version 3 of the License, or (at your
12 # option) any later version.
13 #
14 # EGSnrc is distributed in the hope that it will be useful, but WITHOUT ANY
15 # WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
16 # FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
17 # more details.
18 #
19 # You should have received a copy of the GNU Affero General Public License
20 # along with EGSnrc. If not, see <http://www.gnu.org/licenses/>.
21 #
22 ###############################################################################
23 #
24 # Author: Iwan Kawrakow, 2005
25 #
26 # Contributors:
27 #
28 ###############################################################################
29 */
30 
31 
37 #ifndef EGS_LINE_SHAPE_
38 #define EGS_LINE_SHAPE_
39 
40 #include "egs_shapes.h"
41 #include "egs_rndm.h"
42 #include "egs_alias_table.h"
43 
44 #ifdef WIN32
45 
46  #ifdef BUILD_LINE_SHAPE_DLL
47  #define EGS_LINE_SHAPE_EXPORT __declspec(dllexport)
48  #else
49  #define EGS_LINE_SHAPE_EXPORT __declspec(dllimport)
50  #endif
51  #define EGS_LINE_SHAPE_LOCAL
52 
53 #else
54 
55  #ifdef HAVE_VISIBILITY
56  #define EGS_LINE_SHAPE_EXPORT __attribute__ ((visibility ("default")))
57  #define EGS_LINE_SHAPE_LOCAL __attribute__ ((visibility ("hidden")))
58  #else
59  #define EGS_LINE_SHAPE_EXPORT
60  #define EGS_LINE_SHAPE_LOCAL
61  #endif
62 
63 #endif
64 
83 class EGS_LINE_SHAPE_EXPORT EGS_LineShape : public EGS_BaseShape {
84 
85 public:
86 
87  EGS_LineShape(const vector<EGS_Float> &points, const string &Name="",
88  EGS_ObjectFactory *f=0);
89  ~EGS_LineShape() {
90  if (n > 0) {
91  delete table;
92  delete [] x;
93  delete [] y;
94  }
95  };
97  int j = table->sampleBin(rndm);
98  EGS_Float eta = rndm->getUniform();
99  EGS_Float eta1 = 1 - eta;
100  return EGS_Vector(x[j]*eta+x[j+1]*eta1,y[j]*eta+y[j+1]*eta1,0);
101  };
102 
103 protected:
104 
105  int n; // number of line segments
106  EGS_Float *x, *y;
107  EGS_AliasTable *table;
108 
109 };
110 
111 #endif
A line shape.
EGS_AliasTable class header file.
A class for sampling random values from a given probability distribution using the alias table techni...
A class representing 3D vectors.
Definition: egs_vector.h:56
Base shape class. All shapes in the EGSnrc C++ class library are derived from EGS_BaseShape.
Definition: egs_shapes.h:112
virtual EGS_Vector getPoint(EGS_RandomGenerator *rndm)
Sample and return a random 3D vector.
Definition: egs_shapes.h:149
Base random number generator class. All random number generators should be derived from this class...
Definition: egs_rndm.h:67
EGS_RandomGenerator class header file.
EGS_BaseShape and shape classes header file.
An object factory.
EGS_Float getUniform()
Returns a random number uniformly distributed between zero (inclusive) and 1 (exclusive).
Definition: egs_rndm.h:103