EGSnrc C++ class library
Report PIRS-898 (2021)
Iwan Kawrakow, Ernesto Mainegra-Hing, Frederic Tessier, Reid Townson and Blake Walters
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Public Member Functions | |
EGS_AusgabObject (const string &Name="", EGS_ObjectFactory *f=0) | |
Construct an ausgab object named Name. | |
EGS_AusgabObject (EGS_Input *input, EGS_ObjectFactory *f=0) | |
Construct an ausgab object from the input pointed to by inp. More... | |
virtual int | processEvent (EGS_Application::AusgabCall iarg)=0 |
Process an ausgab call for event iarg. More... | |
virtual int | processEvent (EGS_Application::AusgabCall iarg, int ir) |
virtual bool | needsCall (EGS_Application::AusgabCall iarg) const |
Is the ausgab call iarg relevant for this object? More... | |
virtual void | setApplication (EGS_Application *App) |
Set the application this object belongs to. | |
virtual void | setCurrentCase (EGS_I64 ncase) |
Set the current event. | |
const char * | getObjectDescription () const |
Get a short description of this ausgab object. More... | |
virtual bool | storeState (ostream &data_out) const |
Store the source state into the stream data_out. More... | |
virtual bool | setState (istream &data_in) |
Set the ausgab object state based on data from the stream data_in. More... | |
virtual bool | addState (istream &data_in) |
Add data from the stream data_in to the ausgab object state. More... | |
virtual void | resetCounter () |
Reset the ausgab object state. More... | |
virtual void | reportResults () |
Report results. More... | |
Public Member Functions inherited from EGS_Object | |
EGS_Object (const string &Name="", EGS_ObjectFactory *f=0) | |
Create an EGS_Object named Name belonging to the object factory f. More... | |
EGS_Object (EGS_Input *inp, EGS_ObjectFactory *f=0) | |
Create an EGS_Object from the information pointed to by inp that belongs to object factory f. More... | |
const string & | getObjectName () const |
Get the object name. | |
void | setObjectName (const string &Name) |
Set the object name to Name. | |
const string & | getObjectType () const |
Get the object type. | |
virtual EGS_Object * | createObject (EGS_Input *inp) |
Create an object from the infromation pointed to by inp. More... | |
void | setName (EGS_Input *inp) |
Set the name of the object from the information provided by inp. More... | |
int | ref () |
Increase the reference count to this object. | |
int | deref () |
Decrease the reference count to this object. | |
void | setFactory (EGS_ObjectFactory *f) |
Set the factory to which the object belongs. More... | |
Static Public Member Functions | |
static void | createAusgabObjects (EGS_Input *) |
Create ausgab objects from the information pointed to by input. More... | |
static EGS_AusgabObject * | getAusgabObject (const string &Name) |
Get a pointer to the ausgab object named Name. More... | |
static void | addKnownAusgabObject (EGS_AusgabObject *o) |
Add a known ausgab object to the ausgab object factory. More... | |
static void | addKnownTypeId (const char *name) |
Add a known ausgab object typeid to the ausgab object factory. More... | |
static int | nObjects () |
Returns the number of ausgab objects in the internal list. | |
static EGS_AusgabObject * | getObject (int j) |
Returns the j'th ausgab object in the internal list. | |
Static Public Member Functions inherited from EGS_Object | |
static string | getUniqueName (const EGS_Object *o=0) |
Create and return a unique object name. More... | |
static void | deleteObject (EGS_Object *o) |
Delete an object. More... | |
Protected Attributes | |
string | description |
A short ausgab object description. More... | |
EGS_Application * | app |
The application this object belongs to. | |
Protected Attributes inherited from EGS_Object | |
string | name |
The object name. | |
string | otype |
The object type. | |
int | nref |
Number of references to the object. | |
EGS_ObjectFactory * | factory |
The factory this object belongs to. | |
Definition at line 64 of file egs_ausgab_object.h.
EGS_AusgabObject::EGS_AusgabObject | ( | EGS_Input * | input, |
EGS_ObjectFactory * | f = 0 |
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Construct an ausgab object from the input pointed to by inp.
The property tree pointed to by inp must contain at least the following key-value pairs:
name = name of this ausgab object
plus additional information as needed by the ausgab object being created.
library = ausgab object library
Definition at line 80 of file egs_ausgab_object.h.
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pure virtual |
Process an ausgab call for event iarg.
Derived classes should implement scoring of quantities of interest or manipulations of the particle stack in this function.
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virtual |
Is the ausgab call iarg relevant for this object?
Derived classes should re-implement this function to return true for ausgab calls that are of interest to them.
Definition at line 100 of file egs_ausgab_object.h.
Referenced by EGS_Application::addAusgabObject().
const char* EGS_AusgabObject::getObjectDescription | ( | ) | const |
Get a short description of this ausgab object.
Derived classes should set description to a short string describing the ausgab object.
Definition at line 117 of file egs_ausgab_object.h.
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virtual |
Store the source state into the stream data_out.
Every ausgab object should reimplement this method to store the data needed to set the state of the object to its current state into the stream data_out. This is used for restarted calculations. Should return true
on success, false
on failure.
Definition at line 129 of file egs_ausgab_object.h.
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virtual |
Set the ausgab object state based on data from the stream data_in.
Every ausgab object should reimplement this method to read from the stream data_in data previously stored using storeState() and to set its state according to this data. This is used for restarted calculations. Should return true
on success, false
on failure (e.g. I/O error).
Definition at line 142 of file egs_ausgab_object.h.
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virtual |
Add data from the stream data_in to the ausgab object state.
This method is required for combining the results of parallel runs. It should therefore be re-implemented in derived classes to update its own state with the data read from the input stream data_in.
Definition at line 154 of file egs_ausgab_object.h.
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virtual |
Reset the ausgab object state.
Derived ausgab objects should reimplement this method to reset all data describing their state to a "pristine" state. This is needed for combining the results of parallel runs where the generic implementation of EGS_Application::combineResults() uses this method to reset the ausgab object state and then uses the addState() function to add the ausgab object data from all other parallel jobs.
Definition at line 169 of file egs_ausgab_object.h.
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virtual |
Report results.
Derived classes should reimplement this function to report results accumulated during the simulation.
Definition at line 177 of file egs_ausgab_object.h.
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static |
Create ausgab objects from the information pointed to by input.
This static function creates all ausgab objects specified by the information stored in an EGS_Input object and pointed to by inp. It looks for a composite property ausgab object definition
in the input tree. If such property exists, it looks for sub-properties ausgab object
and for each such property that contains a library
and name
key-value pairs, loads the DSO specified by the library
key, resolves the address of the createAusgabObject
function that must be provided by the DSO and calls this function passing the ausgab object
property to it. If the ausgab object
property contains a valid information sufficient to create an ausgab object of the given type, the createAusgabObject
function creates the ausgab object and returns a pointer to it. The process is continued until there are no further ausgab object
properties in the ausgab object definition
input. All ausgab objects created in this way are added to a global list list of ausgab objects and can be retrieved later by name using the getAusgabObject() static function.
Definition at line 46 of file egs_ausgab_object.cpp.
Referenced by EGS_Application::initAusgabObjects().
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static |
Get a pointer to the ausgab object named Name.
A static list of ausgab objects created so far is maintained internally and this method can be used to get an ausgab object with a given name. Returns a pointer to the ausgab object, if an ausgab object named Name exists, null
otherwise.
Definition at line 51 of file egs_ausgab_object.cpp.
References egsWarning, and EGS_Object::getObjectType().
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static |
Add a known ausgab object to the ausgab object factory.
This function adds the object o to the list of known ausgab objects maintained internally by the static ausgab object factory. That way, an application can define its own ausgab objects (in addition to the ausgab objects provided by egspp) and use them.
Definition at line 66 of file egs_ausgab_object.cpp.
References egsInformation, and EGS_Object::getObjectType().
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static |
Add a known ausgab object typeid to the ausgab object factory.
For whatever reason dynamic_cast to EGS_AusgabObject* from EGS_Object* fails when an application is made into a shared library and dynamically loads an ausgab object DSO. I'm therefore adding this method so that ausgab object classes can add their typeid to allow for an additional check in such cases.
Definition at line 72 of file egs_ausgab_object.cpp.
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protected |
A short ausgab object description.
Derived ausgab object classes should set this data member to a short descriptive string.
Definition at line 242 of file egs_ausgab_object.h.
Referenced by EGS_PlanarFluence::describeMe(), and EGS_VolumetricFluence::describeMe().