EGSnrc C++ class library
Report PIRS-898 (2021)
Iwan Kawrakow, Ernesto Mainegra-Hing, Frederic Tessier, Reid Townson and Blake Walters
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A source collection. More...
#include <egs_source_collection.h>
Public Member Functions | |
EGS_SourceCollection (const vector< EGS_BaseSource * > &S, const vector< EGS_Float > &prob, const string &Name="", EGS_ObjectFactory *f=0) | |
Constructor. More... | |
EGS_SourceCollection (EGS_Input *, EGS_ObjectFactory *f=0) | |
Constructor. More... | |
EGS_I64 | getNextParticle (EGS_RandomGenerator *rndm, int &q, int &latch, EGS_Float &E, EGS_Float &wt, EGS_Vector &x, EGS_Vector &u) |
EGS_Float | getEmax () const |
EGS_Float | getFluence () const |
bool | storeState (ostream &data) const |
bool | setState (istream &data) |
void | resetCounter () |
virtual bool | addState (istream &data_in) |
bool | isValid () const |
void | setSimulationChunk (EGS_I64 nstart, EGS_I64 nrun) |
Public Member Functions inherited from EGS_BaseSource | |
EGS_BaseSource (const string &Name="", EGS_ObjectFactory *f=0) | |
Construct a source named Name. More... | |
EGS_BaseSource (EGS_Input *input, EGS_ObjectFactory *f=0) | |
Construct a source from the input pointed to by inp. More... | |
const char * | getSourceDescription () const |
Get a short description of this source. More... | |
virtual int | getCharge () const |
Get the charge of the source. More... | |
virtual EGS_Float | getMu () |
Public Member Functions inherited from EGS_Object | |
EGS_Object (const string &Name="", EGS_ObjectFactory *f=0) | |
Create an EGS_Object named Name belonging to the object factory f. More... | |
EGS_Object (EGS_Input *inp, EGS_ObjectFactory *f=0) | |
Create an EGS_Object from the information pointed to by inp that belongs to object factory f. More... | |
const string & | getObjectName () const |
Get the object name. | |
void | setObjectName (const string &Name) |
Set the object name to Name. | |
const string & | getObjectType () const |
Get the object type. | |
virtual EGS_Object * | createObject (EGS_Input *inp) |
Create an object from the infromation pointed to by inp. More... | |
void | setName (EGS_Input *inp) |
Set the name of the object from the information provided by inp. More... | |
int | ref () |
Increase the reference count to this object. | |
int | deref () |
Decrease the reference count to this object. | |
void | setFactory (EGS_ObjectFactory *f) |
Set the factory to which the object belongs. More... | |
Protected Member Functions | |
void | setUp (const vector< EGS_BaseSource * > &S, const vector< EGS_Float > &) |
Protected Attributes | |
int | nsource |
EGS_BaseSource ** | sources |
The sources in the collection. | |
EGS_SimpleAliasTable * | table |
Alias table for randomly picking a source. | |
EGS_I64 * | last_cases |
Last case returned from each source. | |
EGS_Float * | p |
The probabilities. | |
EGS_Float | Emax |
Maximum energy (max of s[j]->getEmax()). | |
EGS_I64 | count |
Independent particles delivered. | |
Protected Attributes inherited from EGS_BaseSource | |
string | description |
A short source description. More... | |
Protected Attributes inherited from EGS_Object | |
string | name |
The object name. | |
string | otype |
The object type. | |
int | nref |
Number of references to the object. | |
EGS_ObjectFactory * | factory |
The factory this object belongs to. | |
Additional Inherited Members | |
Static Public Member Functions inherited from EGS_BaseSource | |
static EGS_BaseSource * | createSource (EGS_Input *) |
Create sources from the information pointed to by input. More... | |
static EGS_BaseSource * | getSource (const string &Name) |
Get a pointer to the source named Name. More... | |
static void | addKnownSource (EGS_BaseSource *o) |
Add a known source object to the source factory. More... | |
static void | addKnownTypeId (const char *name) |
Add a known source object typeid to the source factory. More... | |
Static Public Member Functions inherited from EGS_Object | |
static string | getUniqueName (const EGS_Object *o=0) |
Create and return a unique object name. More... | |
static void | deleteObject (EGS_Object *o) |
Delete an object. More... | |
A source collection.
A source collection consists of an arbitrary number of any other sources with weights of and delivers particles from with probability . A source collection is defined using
:start source: library = egs_source_collection name = some_name source names = list of names of previously defined sources weights = list of weights for the sources :stop source:
A simple example:
:start source definition: :start source: library = egs_point_source name = p1 position = -2 0 0 :start spectrum: type = monoenergetic energy = 1 :stop spectrum: charge = 0 :stop source: :start source: library = egs_point_source name = p2 position = 2 0 0 :start spectrum: type = monoenergetic energy = 1 :stop spectrum: charge = 0 :stop source: :start source: library = egs_source_collection name = my_source source names = p1 p2 weights = 0.1 0.9 :stop source: simulation source = my_source :stop source definition:
Definition at line 120 of file egs_source_collection.h.
EGS_SourceCollection::EGS_SourceCollection | ( | const vector< EGS_BaseSource * > & | S, |
const vector< EGS_Float > & | prob, | ||
const string & | Name = "" , |
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EGS_ObjectFactory * | f = 0 |
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) |
Constructor.
Construct a source collection from the sources S using the probabilities prob.
Definition at line 130 of file egs_source_collection.h.
EGS_SourceCollection::EGS_SourceCollection | ( | EGS_Input * | input, |
EGS_ObjectFactory * | f = 0 |
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Constructor.
Construct a source collection from the input pointed to by inp.
Definition at line 40 of file egs_source_collection.cpp.
References EGS_BaseSource::createSource(), egsInformation, egsWarning, EGS_Input::getInput(), EGS_BaseSource::getSource(), EGS_Input::print(), and EGS_Input::takeInputItem().