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EGSnrc C++ class library
Report PIRS-898 (2021)
Iwan Kawrakow, Ernesto Mainegra-Hing, Frederic Tessier, Reid Townson and Blake Walters
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A box shape. More...
#include <egs_shapes.h>
Public Member Functions | |
| EGS_BoxShape (const string &Name="", EGS_ObjectFactory *f=0) | |
| Create a box shape with unit size. | |
| EGS_BoxShape (EGS_Float A, const EGS_AffineTransform *t=0, const string &Name="", EGS_ObjectFactory *f=0) | |
| Create a cube with size A. | |
| EGS_BoxShape (EGS_Float Ax, EGS_Float Ay, EGS_Float Az, const EGS_AffineTransform *t=0, const string &Name="", EGS_ObjectFactory *f=0) | |
| Create a box shape with size Ax,Ay,Az. | |
| ~EGS_BoxShape () | |
| Destructor. Does nothing. | |
| EGS_Vector | getPoint (EGS_RandomGenerator *rndm) |
| Returns a point uniformly distributed within the box. | |
| EGS_Object * | createObject (EGS_Input *) |
| Create a box shape from the information pointed to by inp and return a pointer to it. | |
| bool | supportsDirectionMethod () const |
Returns true. (It is easy to implement the getPointSourceDirection() method for a box.) | |
| void | getPointSourceDirection (const EGS_Vector &Xo, EGS_RandomGenerator *rndm, EGS_Vector &u, EGS_Float &wt) |
| Sets the direction u by picking a random point uniformly the on the box surface. More... | |
| EGS_Float | area () const |
| Returns the box surface area. | |
Public Member Functions inherited from EGS_BaseShape | |
| EGS_BaseShape (const string &Name="", EGS_ObjectFactory *f=0) | |
| Construct a shape named Name. | |
| virtual | ~EGS_BaseShape () |
Destructor. Deletes T if it is not null. | |
| virtual EGS_Vector | getRandomPoint (EGS_RandomGenerator *rndm) |
| Returns a random 3D vector. More... | |
| void | setTransformation (EGS_Input *inp) |
| Set the transformation attached to this shape. More... | |
| void | setTransformation (EGS_AffineTransform *t) |
| Set the transformation attached to this shape. More... | |
| const EGS_AffineTransform * | getTransform () const |
| Get a pointer to the affine transformation attached to this shape. | |
| virtual void | getNextShapePosition (EGS_RandomGenerator *rndm) |
| virtual void | updatePosition (EGS_Float time) |
| Update the position of the shape if it is in motion. | |
Public Member Functions inherited from EGS_Object | |
| EGS_Object (const string &Name="", EGS_ObjectFactory *f=0) | |
| Create an EGS_Object named Name belonging to the object factory f. More... | |
| EGS_Object (EGS_Input *inp, EGS_ObjectFactory *f=0) | |
| Create an EGS_Object from the information pointed to by inp that belongs to object factory f. More... | |
| const string & | getObjectName () const |
| Get the object name. | |
| void | setObjectName (const string &Name) |
| Set the object name to Name. | |
| const string & | getObjectType () const |
| Get the object type. | |
| void | setName (EGS_Input *inp) |
| Set the name of the object from the information provided by inp. More... | |
| int | ref () |
| Increase the reference count to this object. | |
| int | deref () |
| Decrease the reference count to this object. | |
| void | setFactory (EGS_ObjectFactory *f) |
| Set the factory to which the object belongs. More... | |
Protected Attributes | |
| EGS_Float | ax |
| EGS_Float | ay |
| EGS_Float | az |
| The box size. | |
Protected Attributes inherited from EGS_BaseShape | |
| EGS_AffineTransform * | T |
| The affine transformation attached to the shape. | |
Protected Attributes inherited from EGS_Object | |
| string | name |
| The object name. | |
| string | otype |
| The object type. | |
| int | nref |
| Number of references to the object. | |
| EGS_ObjectFactory * | factory |
| The factory this object belongs to. | |
Additional Inherited Members | |
Static Public Member Functions inherited from EGS_BaseShape | |
| static EGS_BaseShape * | createShape (EGS_Input *inp) |
| Create a shape from the information pointed to by inp. More... | |
| static EGS_BaseShape * | getShape (const string &Name) |
| Get a pointer to the shape named Name. More... | |
Static Public Member Functions inherited from EGS_Object | |
| static string | getUniqueName (const EGS_Object *o=0) |
| Create and return a unique object name. More... | |
| static void | deleteObject (EGS_Object *o) |
| Delete an object. More... | |
A box shape.
Samples random points within a box of a given size or on the box surface. Specified in the input file via
:start shape:
type = box
box size = 1 or 3 inputs defining the box size
:stop shape:
Definition at line 370 of file egs_shapes.h.
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virtual |
Sets the direction u by picking a random point uniformly the on the box surface.
Reimplemented from EGS_BaseShape.
Definition at line 429 of file egs_shapes.h.
References EGS_RandomGenerator::getUniform(), EGS_Vector::x, EGS_Vector::y, and EGS_Vector::z.
1.9.1