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EGSnrc C++ class library
Report PIRS-898 (2021)
Iwan Kawrakow, Ernesto Mainegra-Hing, Frederic Tessier, Reid Townson and Blake Walters
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A rectangular shape. More...
#include <egs_rectangle.h>
Public Member Functions | |
| EGS_RectangleShape (EGS_Float Xmin, EGS_Float Xmax, EGS_Float Ymin, EGS_Float Ymax, const string &Name="", EGS_ObjectFactory *f=0) | |
| EGS_Vector | getPoint (EGS_RandomGenerator *rndm) |
Public Member Functions inherited from EGS_SurfaceShape | |
| EGS_SurfaceShape (const string &Name="", EGS_ObjectFactory *f=0) | |
| Construct a surface shape named Name. | |
| ~EGS_SurfaceShape () | |
| Destructor. Does nothing. | |
| bool | supportsDirectionMethod () const |
| Always returns true. Shapes derived from this class must implement the getPoint() method to return points on a given surface. | |
| EGS_Float | area () const |
| Returns the area of this surface shape. | |
| void | getPointSourceDirection (const EGS_Vector &Xo, EGS_RandomGenerator *rndm, EGS_Vector &u, EGS_Float &wt) |
| Get a random direction given a source position Xo. More... | |
Public Member Functions inherited from EGS_BaseShape | |
| EGS_BaseShape (const string &Name="", EGS_ObjectFactory *f=0) | |
| Construct a shape named Name. | |
| virtual | ~EGS_BaseShape () |
Destructor. Deletes T if it is not null. | |
| virtual EGS_Vector | getRandomPoint (EGS_RandomGenerator *rndm) |
| Returns a random 3D vector. More... | |
| void | setTransformation (EGS_Input *inp) |
| Set the transformation attached to this shape. More... | |
| void | setTransformation (EGS_AffineTransform *t) |
| Set the transformation attached to this shape. More... | |
| const EGS_AffineTransform * | getTransform () const |
| Get a pointer to the affine transformation attached to this shape. | |
| virtual void | getNextShapePosition (EGS_RandomGenerator *rndm) |
| virtual void | updatePosition (EGS_Float time) |
| Update the position of the shape if it is in motion. | |
Public Member Functions inherited from EGS_Object | |
| EGS_Object (const string &Name="", EGS_ObjectFactory *f=0) | |
| Create an EGS_Object named Name belonging to the object factory f. More... | |
| EGS_Object (EGS_Input *inp, EGS_ObjectFactory *f=0) | |
| Create an EGS_Object from the information pointed to by inp that belongs to object factory f. More... | |
| const string & | getObjectName () const |
| Get the object name. | |
| void | setObjectName (const string &Name) |
| Set the object name to Name. | |
| const string & | getObjectType () const |
| Get the object type. | |
| virtual EGS_Object * | createObject (EGS_Input *inp) |
| Create an object from the infromation pointed to by inp. More... | |
| void | setName (EGS_Input *inp) |
| Set the name of the object from the information provided by inp. More... | |
| int | ref () |
| Increase the reference count to this object. | |
| int | deref () |
| Decrease the reference count to this object. | |
| void | setFactory (EGS_ObjectFactory *f) |
| Set the factory to which the object belongs. More... | |
Protected Attributes | |
| EGS_Float | xmin |
| EGS_Float | xmax |
| EGS_Float | ymin |
| EGS_Float | ymax |
| EGS_Float | dx |
| EGS_Float | dy |
Protected Attributes inherited from EGS_SurfaceShape | |
| EGS_Float | A |
Protected Attributes inherited from EGS_BaseShape | |
| EGS_AffineTransform * | T |
| The affine transformation attached to the shape. | |
Protected Attributes inherited from EGS_Object | |
| string | name |
| The object name. | |
| string | otype |
| The object type. | |
| int | nref |
| Number of references to the object. | |
| EGS_ObjectFactory * | factory |
| The factory this object belongs to. | |
Additional Inherited Members | |
Static Public Member Functions inherited from EGS_BaseShape | |
| static EGS_BaseShape * | createShape (EGS_Input *inp) |
| Create a shape from the information pointed to by inp. More... | |
| static EGS_BaseShape * | getShape (const string &Name) |
| Get a pointer to the shape named Name. More... | |
Static Public Member Functions inherited from EGS_Object | |
| static string | getUniqueName (const EGS_Object *o=0) |
| Create and return a unique object name. More... | |
| static void | deleteObject (EGS_Object *o) |
| Delete an object. More... | |
A rectangular shape.
A rectangular shape is defined via
:start shape:
library = egs_rectangle
rectangle = x1 y1 x2 y2
inner rectangle = xp1 yp1 xp2 yp2 (optional)
:stop shape:
If the optional inner rectangle input is missing, the points will be uniformly distributed in the rectangle with the left-upper corner x1,y1 and the right-lower corner x2,y2. If the inner rectangle key is present, xp1,yp1 and xp2,yp2 are the left-upper corner and right-lower corner of the inner rectangle so that the points will be distributed within the `‘rectangular ring’' defined by the two rectangles. In this later case the actual object being constructed will be of type EGS_RectangularRing.
Definition at line 87 of file egs_rectangle.h.
1.9.1